ペンインターフェースによる群集アニメーションの生成
Sketch-Based Interface for Crowd Animation
In this paper, we propose a novel interface for controlling crowd animation. Crowd animation is widely used in movie production and computer games. However, to make an intended crowd animation, a lot of agent model parameters have to be tuned through trial and error. Our method estimates crowd parameters based on a few example paths given by a user through a sketch-based interface. The parameters include guiding paths, moving speed, distance between agents, and adjustments of the distance (crowd regularity). Based on the computed parameters, a crowd animation is generated using an agent model. We demonstrate the effectiveness of our method through our experiments.
Publications
- Masaki Oshita, Yusuke Ogiwara,
"Sketch-based Interface for Crowd Animation",
9th International Symposium on Smart Graphics 2009, Lecture Note in Computer Science, Springer, pp. 253-262, Salamanca, Spain, May 2009.
[PDF]
[Movie]
- 荻原佑輔, 尾下真樹,
"ペンインターフェースを用いた群集アニメーションの生成",
インタラクション 2009, インタラクティブ発表, 東京, 2009年3月.
- 荻原佑輔, 尾下真樹,
"ペンインターフェースを用いた群集アニメーションの生成",
情報処理学会研究報告 グラフィックスとCAD, Vol. 2008, No. 109, pp. 43-48, 飯塚, 2008年11月.
[PDF]